1 decade ago by Eddie
So as 1.19, we have the object in the player
That being said, in a previous discussion I read through, Dominic said that the default is set to 45 degrees, but my character SLIDES down a 45 degree slope rather than stand as is supposedly defaulted.
I tried setting different values for the max and min of this object to no avail, so I was hoping if anyone could:
1) Further explain the
2) Maybe explain how to make it so my character doesn't slide down 45 degree slopes, which are the first set of triangular collision tiles.
Thanks fellow developers,
much appreciated!
.slopeStanding
.That being said, in a previous discussion I read through, Dominic said that the default is set to 45 degrees, but my character SLIDES down a 45 degree slope rather than stand as is supposedly defaulted.
I tried setting different values for the max and min of this object to no avail, so I was hoping if anyone could:
1) Further explain the
.slopeStanding
object (is 0 degrees to the east as is normally assumed in mathematics? Does the min being defaulted to 44 like the documentation mean that up to 44 degrees you will not slide and the max being 136 mean anything greater than 136 won't allow a slide? In which direction are the degrees going? Etc.)2) Maybe explain how to make it so my character doesn't slide down 45 degree slopes, which are the first set of triangular collision tiles.
Thanks fellow developers,
much appreciated!