Impact

This forum is read only and just serves as an archive. If you have any questions, please post them on github.com/phoboslab/impact

10 years ago by ricricucit

I'm considering buying impact, but in the documentation (http://impactjs.com/documentation/class-reference/sound#global-properties) i read:

"When ig.Sound.enabled is false, no sound files will be loaded or played back. This is useful for mobile devices that currently still have vast problems with sound playback in the browser."

Is this also valid if i imagine my HTML5 game transformed into iOS and/or Android "native" game (eg. using phonegap, cocoonjs, etc.)?


(if the answer is "no" i'd also recommend to write this in the docs to make people understand it's a "mobile Browsers issue only")

10 years ago by Joncom

I believe Ejecta is able to handle sounds better than mobile browsers. You're right, it might be a good idea to update the documentation to clarify that.
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