Hi Guys
Got a strange problem where my sprite is a bit squashed when facing right, but fine when facing left.
Pic here:
http://www.flickr.com/photos/richardelms/12207106415/
Would really appreciate any ideas people have.
Thanks
Rich
Looks like its an iPad scaling issue, perhaps i just need to be smarter bout how i do that.
1 decade ago
by dominic
Yep, seems like you changed the aspect ratio when scaling.
If your game is in 16:9 aspect ratio internally (for instance 320x180) and you scale it up to 1024x768 in 4:3 aspect ratio (the iPad's resolution), you will stretch the image vertically, which is probably not desired.
What's your game's resolution?
To be honest i'm not exactly sure, here is how I am launching the game.
var height = 214;
var scale = window.innerHeight / height;
var width = window.innerWidth / scale;
canvas.style.width = window.innerWidth;
canvas.style.height = window.innerHeight;
ig.System.scaleMode = ig.System.SCALE.CRISP;
if( ig.ua.mobile ) {
ig.main('#canvas', StartScreen, 60, width, height, 1, MyLoader);
}else{
ig.main('#canvas', StartScreen, 60, 378, 214, 2, MyLoader);
}
I initially optimised it for an iPhone 5 screen i think.
Is there a better way to do it?
Thanks
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