1 decade ago by gnx
I was just wondering if the drawing method allows adjusting the FoV?
Also how feasible would it be to have height differences in the terrain?
Also how feasible would it be to have height differences in the terrain?
This forum is read only and just serves as an archive. If you have any questions, please post them on github.com/phoboslab/impact
039;s currently "hardcoded" to #75
in the TwoPointFive System Plugin, but you can easily overwrite before you start your game in main.js
:ig.System.prototype.fov = 110; ig.main( '#canvas', MyGame, 60, width, height, 1, tpf.Loader );