Impact

This forum is read only and just serves as an archive. If you have any questions, please post them on github.com/phoboslab/impact

10 years ago by Rungo73

HI there,

I have game running great through the Cocoon launcher on my device. Im pointing the launcher to a URL where my game is hosted.

However, to compile I need to provide a zip file. When I zip up the game (identical build as URL hosted version) the Cocoon launcher wont run and says...

'Couldnt find anything to be executed. Please verify the main HTML or JS file is in root of ZIP...'

which it is.

Anyone provide any insight into how to correctly package (ZIP) an impact project for Cocoon JS build?

Cheers,
Tom.

10 years ago by Rungo73

Ha ha !

Ok, so I was zipping at the folder level. Folcers relative path was included. Went in and zipped folder contents and all good now.
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