1 decade ago by yatayata
hi -
i want to have some utility methods, always available.
i guess i could put these outside of the impact framework, but then i have to also remember to do this for other projects, the editor etc...
i put some code into the plugins directory, and called these methods inside an enetity init method. at game runtime it seems ok, but when i load those same entities within weltmeister i get methods undefined... maybe the load order is different for the editor?
so wondering what others are doing with their own libraries?
i want to have some utility methods, always available.
i guess i could put these outside of the impact framework, but then i have to also remember to do this for other projects, the editor etc...
i put some code into the plugins directory, and called these methods inside an enetity init method. at game runtime it seems ok, but when i load those same entities within weltmeister i get methods undefined... maybe the load order is different for the editor?
so wondering what others are doing with their own libraries?