1 decade ago by dennisdc
I have recently tried to include the WebGL plugin in Impact and it works great in most cases.
Now I have stumbled upon some of the functions not implemented in the plugin. I needed the gradient functions from Canvas2D which are not implemented in the WebGL plugin.
I tried to insert some of the particle system available in Javascript, but they all use the gradient functions :(
It seems like there has been some time since the last update of the plugin. Is there anyway that these features will be implemented at some points or are they a lost cause ?
Now I have stumbled upon some of the functions not implemented in the plugin. I needed the gradient functions from Canvas2D which are not implemented in the WebGL plugin.
I tried to insert some of the particle system available in Javascript, but they all use the gradient functions :(
It seems like there has been some time since the last update of the plugin. Is there anyway that these features will be implemented at some points or are they a lost cause ?