1 decade ago by wolfkabal
I just purchased the engine a few days ago, so haven't had a chance to fully dive into the core to see how big of a change it would be, but wondering if any consideration has been put into supporting blitting (as its referred to in the flash world) or specifically the support for non-fixed sprite sheets. These would be sprite sheets created with tools like TexturePacker where it will pack as many images into a single sheet as possible, it supports the export of a JSON file for the data sheet which lays out the reference of each individual sprite.
For those curious as to what this all means a good simple tutorial is available here: http://www.gotoandlearn.com/play.php?id=140 to get an understanding of what this whole process is.
Anyways - just curious if there's any plans to officially support this - again I haven't looked too deep yet to see what changes would be required, but if its non on the upcoming agenda, then I may take a crack at it myself.
-Thanks-
For those curious as to what this all means a good simple tutorial is available here: http://www.gotoandlearn.com/play.php?id=140 to get an understanding of what this whole process is.
Anyways - just curious if there's any plans to officially support this - again I haven't looked too deep yet to see what changes would be required, but if its non on the upcoming agenda, then I may take a crack at it myself.
-Thanks-