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9 years ago by Joncom

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<strong>Steps to reproduce bug:</strong><br />
<br />
1. Create a new level.<br />
2. Create a new layer.<br />
3. Name it "main".<br />
4. Make it 512 x 512.<br />
5. Repeat steps 2-4, but with the name "collision" instead.<br />
6. Save the level as "crash.js".<br />
7. Repeat steps 2-4, but with the name "bg" instead.<br />
8. Hit save and observe the message "Error: No Data or Path specified".<br />
<br />
<em>Edit 1: This might have something to do with the maximum allowable size of data in POST requests...</em><br />
<br />
<em>Edit 2: Yup. That was it. I run an Apache server, and putting an ".htaccess" file containing <code>php_value post_max_size 20M</code> in my project folder lifted the limit so I could save again.</em>			</div>
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9 years ago by Joncom

Not an Impact bug. Solution provided above.

9 years ago by drhayes

Another good reason to use something besides Apache when dev'ing with Impact.

9 years ago by stahlmanDesign

I use Impact-node and don't need to run MAMP or XAMP or use PHP to edit with Weltmeister. It also has a build option that makes a smaller baked file of the game than Dominic's script.
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