Impact

This forum is read only and just serves as an archive. If you have any questions, please post them on github.com/phoboslab/impact

10 years ago by Joncom

/><br />
<br />
<strong>Steps to reproduce bug:</strong><br />
<br />
1. Create a new level.<br />
2. Create a new layer.<br />
3. Name it "main".<br />
4. Make it 512 x 512.<br />
5. Repeat steps 2-4, but with the name "collision" instead.<br />
6. Save the level as "crash.js".<br />
7. Repeat steps 2-4, but with the name "bg" instead.<br />
8. Hit save and observe the message "Error: No Data or Path specified".<br />
<br />
<em>Edit 1: This might have something to do with the maximum allowable size of data in POST requests...</em><br />
<br />
<em>Edit 2: Yup. That was it. I run an Apache server, and putting an ".htaccess" file containing <code>php_value post_max_size 20M</code> in my project folder lifted the limit so I could save again.</em>			</div>
		</div>
			<div class=

10 years ago by Joncom

Not an Impact bug. Solution provided above.

10 years ago by drhayes

Another good reason to use something besides Apache when dev'ing with Impact.

10 years ago by stahlmanDesign

I use Impact-node and don't need to run MAMP or XAMP or use PHP to edit with Weltmeister. It also has a build option that makes a smaller baked file of the game than Dominic's script.
Page 1 of 1
« first « previous next › last »