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1 decade ago by dariusk

Hi Dominic,

It took me a few minutes of inspecting the entity in my debugger to figure out that if I want to flip the current animation horizontally in an entity I need to do:

this.currentAnim.flip.x = true;

The property is mentioned in the Animation Class Reference:

But what isn't completely clear is that this.currentAnim is an Animation object, thus containing those flip variables I wanted. If you could add a note about this to the .currentAnim portion of the Entity documentation, that would probably save some trouble for a few people.


1 decade ago by dominic

Thanks for mentioning that! Just fixed it.

1 decade ago by stahlmanDesign

I just found this helpful. Flip is not enough, you have to flip currentAnim.
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