1 decade ago by eraserhd
I need different bounding boxes for different animation frames. Essentially, the character is double-high when standing compared to when jumping.
Also, static collisions with the world need to be adjusted (ideally). The character's feet are only a few pixels wide compared to the size of the bounding box. Non-foot collisions with ground should push the character left or right.
How can I do these things.
Also, static collisions with the world need to be adjusted (ideally). The character's feet are only a few pixels wide compared to the size of the bounding box. Non-foot collisions with ground should push the character left or right.
How can I do these things.