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1 decade ago by noar

I'm trying to implement the android native canvas. There is my plan:

1. Using the v8 engine as javascript engine;
2. Communicating between javascript and native code use JNI;

If you have other advice can tell me.

1 decade ago by Arantor

The only solution at this time is to use the AppMobi XDKs (there's a free one and a paid one)

I mean, yes, you can in theory build all the components yourself but it's very likely going to be easier just to learn to do it properly rather than trying to combine several very complicated systems (especially if you're not familiar with all the different systems at once)
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