1 decade ago by alexandre
Just found this WM bug (probably already reported).
The level file created by WM unnecessarily requires the same entity class repeatedly, for as many times as the level contains instances of that class.
e.g.
The level file created by WM unnecessarily requires the same entity class repeatedly, for as many times as the level contains instances of that class.
e.g.
ig.module( 'game.levels.test2' ) .requires('impact.image','game.entities.waypoint','game.entities.waypoint','game.entities.waypoint','game.entities.waypoint','game.entities.waypoint','game.entities.waypoint','game.entities.waypoint','game.entities.waypoint','game.entities.waypoint','game.entities.waypoint','game.entities.waypoint','game.entities.waypoint','game.entities.waypoint','game.entities.waypoint','game.entities.waypoint','game.entities.waypoint','game.entities.waypoint','game.entities.waypoint','game.entities.waypoint','game.entities.waypoint','game.entities.waypoint','game.entities.waypoint','game.entities.waypoint','game.entities.waypoint','game.entities.waypoint','game.entities.waypoint','game.entities.waypoint','game.entities.waypoint','game.entities.waypoint','game.entities.waypoint','game.entities.waypoint','game.entities.waypoint','game.entities.waypoint','game.entities.waypoint','game.entities.waypoint','game.entities.waypoint','game.entities.waypoint','game.entities.waypoint','game.entities.waypoint','game.entities.waypoint','game.entities.waypoint','game.entities.waypoint','game.entities.waypoint','game.entities.waypoint','game.entities.waypoint','game.entities.waypoint','game.entities.waypoint','game.entities.waypoint','game.entities.waypoint','game.entities.waypoint','game.entities.waypoint','game.entities.player','game.entities.mover')