Impact

14 Posts, registered 10 years ago

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Recent Posts

6 years ago in 3Souls Parallel Edition:

Here is my last project and this time for PC! This is a parallel version of …

8 years ago in 3Souls: a game exclusive for Wii U:

3Souls is a game avalable only on Nintendo eShop for Wii U. This game is a ne…

8 years ago in Is there anyway to know when a image has been loaded?:

Thank Joncom as always :) I didnt know the propertly loaded. Thats is gonna …

8 years ago in Is there anyway to know when a image has been loaded?:

A while ago, I had a problem with impact, which I was able to resolve. The pr…

8 years ago in Impact doesn't load the images anymore after some levels (using big full images for the background):

Hi Joncom. I cant really say how much is using, because if for a home-consol…

8 years ago in Impact doesn't load the images anymore after some levels (using big full images for the background):

Hi! I have a problem with impact that I wasnt aware of. On my game, I dont us…

8 years ago in Problem: FIXED platforms give velocity.y to the player:

""_Quote from Joncom_ The cleaner solution would be to keep that stuf…

8 years ago in Problem: FIXED platforms give velocity.y to the player:

""It is possible for the player to have a non-zero vel.y and still be…

8 years ago in Problem: FIXED platforms give velocity.y to the player:

Hi! Im working with some moving platforms and I find this problem always (even…

9 years ago in Entity that follow the player:

I see. Well, for now im happy with the results in that way. If I see in the fut…

9 years ago in Entity that follow the player:

Thanks! I see it a lot more clear now, and I got to make what I wanted to do …

9 years ago in Entity that follow the player:

@Joncom Thanks! I miss understood before the position on the #ig.game.entities…

9 years ago in Entity that follow the player:

Hi! I have a small problem that Im not sure how to solve. I search on the foru…

10 years ago in Impact++ library [75+ additions]:

Hi everyone! This is my first post around here. Ive been looking this forums…