Impact

13 Posts, registered 1 decade ago

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1 decade ago in Misuse of requestAnimationFrame():

""_Quote from KirbySaysHi_ Question though, why is there a hard code…

1 decade ago in Misuse of requestAnimationFrame():

""_Quote from dominic_ If you want to draw at the fastest possible fr…

1 decade ago in Misuse of requestAnimationFrame():

""_Quote from drhayes_ Hey Hawkley, sorry to revive a dead thread, b…

1 decade ago in Misuse of requestAnimationFrame():

""_Quote from quidmonkey_ Do you know if the Box2D is using setTimeou…

1 decade ago in Misuse of requestAnimationFrame():

""_Quote from quidmonkey_ By decoupling, I mean having update call i…

1 decade ago in Misuse of requestAnimationFrame():

""_Quote from drhayes_ How did you discover this? That (basically) me…

1 decade ago in Misuse of requestAnimationFrame():

What do you mean by 'not completely decoupled your run loop'? My goal isn't to…

1 decade ago in Misuse of requestAnimationFrame():

""_Quote from dominic_ See this example; it busy-waits 14ms in the rA…

1 decade ago in Misuse of requestAnimationFrame():

And I'll throw in the original CoffeeScript too. It may be clearer to read for…

1 decade ago in Misuse of requestAnimationFrame():

I guess I can put it together. It does make changes to the way _ig.Game_ inter…

1 decade ago in Misuse of requestAnimationFrame():

It seems ImpactJS is misusing the _requestAnimationFrame()_ feature by having g…

1 decade ago in Buggy Slope Collission:

I'm sorry, I was confusing myself. To fix the wall-slope bug, change #_traceSt…

1 decade ago in Buggy Slope Collission:

_edit: Oh, I found the edit button!_ When I decided to begin work on a platfo…