40 Posts, registered 1 decade ago
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This is a JavaScript library I wrote to help me debug variables and arrays that…
[https://github.com/jmo84/persistence-impact View persistence-impact on Github]…
Is #goToCoordinate# a member of your game class? Otherwise, can I see more of t…
Nice function there, thanks for sharing it. But that's not what I meant by…
My fonts don't want to render on the iPad because of MAX_TEXTURE_SIZE (204…
This is a plugin for creating level maps. Its main usage is for showing people …
Has anybody tried adding taller wall or multiple floor support to the TwoPointF…
Yep, it's Impact. Seriously the best game library I've ever seen!
Hey I'm looking for ImpactJS developers who want to connect on Twitter. If…
and add me on my new twitter at https://twitter.com/jmogame
Watch me play world 1!
https://www.youtube.com/watch?v=PClPB5235mI
You can't do it in the editor. Once you save, any layer you hid will not …
It doesn't mean you have any leaks, I think it's something do with th…
80bit,
Something _is_ up with the FPS counter, and I think I know what it is…
Hey I'm a Appmobi user who's going to be submitting my app well befor…
It's not 5% _savings_, it's 5% - 10% of _original size_.
It turned a…
This class compresses level data so that it's much smaller. I can't …
I should add an "entity" property to this. Maybe even an "entit…
I took the Jump'n'Run demo from the Downloads page and added in this …
Make your game screen fade to black (or any other color you choose) with this s…
""_Quote from empika_
Hey Jesse
Would you mind if I ported this i…
""_Quote from stahlmanDesign_
I couldn't get this to work. I us…
Enable this when you want to optimize the performance of a game by seeing if to…
I'm using it for local storage for things like the players' "sav…
Test to see if the frame was "moved back"
##
ig.Animation.inject({…
Looking at the Animation source, I don't see any way to do this either and…
That could almost be worse for someone that doesn't call the parent (the i…
I packaged up [http://westcoastlogic.com/lawnchair/ Lawnchair] as a [https://gi…
I'll set my #maxStep# to #0.1# before calling #ig.main#, regardless of whi…
I use timeScale to make my game seem like it's running the same speed as a…