Impact

26 Posts, registered 1 decade ago

Contact

Send an email to SirPereira

Recent Posts

9 years ago in Box2D movement force takes too long to change direction:

Hey @Joncom, Thanks a lot for replying and sorry for the late delay (big late!…

9 years ago in Box2D movement force takes too long to change direction:

You can find the player entity code here: https://github.com/IvoPereira/SocketB…

9 years ago in Box2D movement force takes too long to change direction:

Hey @Joncom, thanks again for your support. I'm not really sure that is…

9 years ago in Box2D movement force takes too long to change direction:

Hey guys, I am building an entity that moves up/down/left/right by having forc…

9 years ago in Slowly accelerate and slowly slow down while moving:

I guess I've achieved it! Thanks for your precious help @Joncom! Basicall…

9 years ago in Slowly accelerate and slowly slow down while moving:

Hey @Joncom, thanks for you suggestion! It kinda worked, however right now the…

9 years ago in Slowly accelerate and slowly slow down while moving:

I am using Box2D modification from @Joncom (thanks!), and I'm looking to a…

10 years ago in Mobile canvas text inputs:

I was wondering how canvas text inputs should work in mobile (iOS or Android). …

10 years ago in Background image and entities:

Thanks a lot @substandardgaussian! That was exactly the problem! I've u…

10 years ago in Sudden System Lag - Confused Where it Came From:

Have you ever figured this out @Roubjon? I was reading this and became a bit…

10 years ago in Should I create a Weltmeister map for every level?:

Thank you both guys. I'm using now something like this int ig.game.init…

10 years ago in "Scrolling div":

@drhayes thanks a lot for that reference to drawImage. So, I would create an…

10 years ago in Lobby in-game:

@Joncom possibly that will be the way I'll be dealing with it. Thanks a…

10 years ago in Background image and entities:

Hello, Currently I've setup a game where I do have an ig.Image that is …

10 years ago in Text input box:

It's mine impression or this shouldn't be the approach used if you wa…

10 years ago in Lobby in-game:

What would be the best approach to having a game lobby available to users when …

10 years ago in "Scrolling div":

What would be the best way to create a kind of a "scrolling div" in c…

10 years ago in Should I create a Weltmeister map for every level?:

Thanks @substandardgaussian. I've been reading some stuff about that wa…

10 years ago in Should I create a Weltmeister map for every level?:

Let's say I've got the following levels: - A login screen (where use…

10 years ago in text entry game state:

I've optimized a little your code @ShawnSwander to detect backspace and ca…

10 years ago in How to security in impact "ig.game":

It is possible to take simple checks on client-side, however do not ever trust …

1 decade ago in How to security in impact "ig.game":

@Joncom +1. 2048 game on Facebook wasn't doing that, therefore: {https…

1 decade ago in A circles entities problem:

""_Quote from Apiheld_ Box2d, if you want correct physics."&quo…

1 decade ago in A circles entities problem:

Hello, I'm building a game mainly based on collision between entity bal…

1 decade ago in Screen Scrolling:

Camera works great. However for it to work, I do need to specify a collision ar…

1 decade ago in Automatically collide on edge of map question and automatically stop camera on edge:

@tenix for this to work, you always need to specify a collision map, right? …