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Well I'm glad we got that all figured out :)
@lazer
I'm confused as to what you think I am saying so I will state ou…
I just meant that I am a graphic designer professionally, so that occupies a gr…
Basically I'm a designer, that's what I do. I like programming, and I…
How would you implement this? How would you determine whether the player is aga…
Another question, just out of curiousity and again referencing MeatBoy- when yo…
basically i want the user to be able to tap the button for a small jump, and ho…
I've figured it out- the problem was fixed when I reduced the 'fricti…
Ya the thing is I had it working fine and then it just stopped, but I don'…
As soon as the level starts, it's false. I registers as 'true' f…
As soon as the level starts, it's false. I registers as 'true' f…