Impact

9 Posts, registered 1 decade ago

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Recent Posts

1 decade ago in Google Closure Compiler - ADVANCED_OPTIMIZATIONS results in error:

There's a lot of talk about impact's baking + google closure compiler…

1 decade ago in How to draw a scalable circle (best practice):

I read that if you use the direct canvas method you can't use IOSImpact...…

1 decade ago in How to draw a scalable circle (best practice):

Hello, I'd like to draw circles in my game to show the orbit of planet ent…

1 decade ago in choppy / laggy movement of some entities:

Yea, I did try that. The mini-map isn't interfering with the arrow or exha…

1 decade ago in choppy / laggy movement of some entities:

Hello everyone; I've been trying to locate where some laggy / choppy movem…

1 decade ago in horizontal collision issue with top-down game using fixed vs passive entities in ig.Entity.solveCollision:

quick update: it looks like using .vel does resolve the collision issue. Though…

1 decade ago in horizontal collision issue with top-down game using fixed vs passive entities in ig.Entity.solveCollision:

The movement I'm trying to accomplish is a linear interpolation from the p…

1 decade ago in horizontal collision issue with top-down game using fixed vs passive entities in ig.Entity.solveCollision:

Hello, I'm working on a top-down game where a fixed entity should prevent …

1 decade ago in Why the system lag is very high?:

I've just begun testing my first IG game & have it running on my ipad,…