Impact

17 Posts, registered 1 decade ago

Contact

Send an email to ryananger

Recent Posts

9 years ago in Entity Draw Issues:

No errors in console. I've checked with console to see if entities are being sp…

9 years ago in Entity Draw Issues:

Hey guys, I'm having a lot of problems with drawing entities and need a bit of …

9 years ago in Creating Turn Based Strategy Game, need a bit of help.:

Haha yeah. Figured I'd post the solution in case anyone else ever has the same …

9 years ago in Creating Turn Based Strategy Game, need a bit of help.:

Figured it out. Used the Image draw Tile function to get what I wanted, seen he…

9 years ago in Creating Turn Based Strategy Game, need a bit of help.:

So I'm trying to figure out a way to change an entities animation on update. Ba…

9 years ago in Creating Turn Based Strategy Game, need a bit of help.:

Thanks Joncom. Maybe I'll make a multiplayer chess clone to figure out the netw…

9 years ago in Creating Turn Based Strategy Game, need a bit of help.:

Hey all! I'm working on a TBS and I'm in the process of working on character p…

1 decade ago in Custom function retroactively updating items??:

Hey, dom, thanks for the reply. 'n' was coming from the ig.game.spawnEntity(arg…

1 decade ago in Custom function retroactively updating items??:

I've created an 'item' class that simply stores information for item stats on c…

1 decade ago in Pass through one-way tiles from other side?:

I'm using a number of one-way 'up' tiles and I've been looking for a way to hav…

1 decade ago in Very Early WIP:

Hey guys, just wanted to show off what I'm working on. I don't have much in the…

1 decade ago in Jump only when touching the ground:

If my understanding is correct, this.standing (boolean) determines if the entit…

1 decade ago in 1-tile Staircase collision.:

I'd like to be able to have the player collide on the x axis with a tile, and i…

1 decade ago in Procedural Generation?:

Thanks joncom. It does indeed swap the coordinates, so instead of swapping them…

1 decade ago in Procedural Generation?:

So I completely misunderstood how map information is stored before. Map informa…

1 decade ago in Procedural Generation?:

Sorry, I was in a hurry when I originally posted. I notice that by default the…

1 decade ago in Procedural Generation?:

I was wondering if/how impact might be able to handle procedurally generated ma…