1 decade ago by lazer
Right now I'm porting my ImpactJS game to iOS with Ejecta, which so far is great (with some performance concerns). But I'm also looking into other iOS deployment solutions. One that I've seen mentioned a bit is Moscrif (http://moscrif.com/) - has anyone used it successfully with an Impact game or have any thoughts on whether it is practical or not to use for an Impact project?