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One way to do it might be to have an invisible entity that behaves exactly as t…
Thanks for the feedback, dungeonaster!
In sheep form your energy drains slo…
Dominic, I may have misunderstood his question but I thought that his main issu…
Adopt your sheep form to corral other sheep onto the meat processing line. Reme…
You are destroying your timer when .delta() > 0, so the text doesn't reappea…
I wouldn't use Impact for a website. You could do a great looking interactive 4…
There are a few different ways to do this, but to respond to your specific ques…
I'm pretty sure Weltmeister can't access that function by default. There was a …
I wrote a blog post about doing this a while ago. Haven't done it in a while, b…
I love the practicality of her outfit.
Just an update - that worked! Well, a modified version of it worked. I wrote a …
Yeah, what Joncom said. Also, I'm confused about how you're using player.speed.…
Ah thank you, I will fiddle around with this method today.
First, you don't need to set var player. You know "other" is the play…
I'm trying to create an Android port of my latest ImpactJS game using CocoonJS …
Usually my ideas come from something random that I've seen, read, or thought ab…
Omfg, I had to do this exact same thing for my first Impact game. I ended up ge…
Joncom, I believe that's exactly what the OP _doesn't_ want (from what I unders…
For your question regarding getting an entity's variable from outside of the en…
This is look really cool and great job with your Kickstarter!
My one critiqu…
It will depend on each game, but for what it's worth you can view my source her…
Thanks, mpenner! Let me know if you have any questions about the code. It was a…
Thank you :) I would love to keep working on it. Right now I'm focusing on push…
You have the right idea, but my implementation of the candle sucks - you're mea…
Thanks :D My partner did the audio.
Joncom, very slowly - going through the audio track and timing the triggers man…
You're right, that would be pretty cool! Someone else suggested this earlier as…
The January entry for the One Game a Month challenge. Try to keep a tree alive …
The March entry for the One Game a Month challenge. Mate with as many fleas as …
My first experiment with a rhythm game in Impact. The source can be found here:…