Impact

This forum is read only and just serves as an archive. If you have any questions, please post them on github.com/phoboslab/impact

1 decade ago by hallsofvallhalla

http://viraldawn.com/Shooter/index.html

Still a work in progress but getting there.

1 decade ago by Graphikos

It is indeed getting there! I like the building aspects of the game play.

1 decade ago by hallsofvallhalla

thanks!

1 decade ago by LaserBeam

Looks already good! How did you create the 'loading' screen, followed by the 'intro' screen where the start button must be pressed and then the 'description' screen where a key (here space) has to be pressed to start the game. Can you share the code? That would be awesome...

1 decade ago by hallsofvallhalla

updated with graphical changes, mouse cursor, build menu and fixed some bugs along with better spawn points

http://viraldawn.com/Shooter/index.html

1 decade ago by Seeders

Hmm, cant seem to build anything? I open the menu, hit 4 for wall, get a box near my cursor, but clicking doesn't do anything.


oh nevermind, 4 was the number of walls, not the hotkey.

Pretty cool idea for the game, and kind of similar to my game: http://www.myonlyfriendtheend.com, except mine is more tower defense oriented.

1 decade ago by SlouchCouch

oh pretty good so far. the controls could use some work, specifically pressing down one button, then another, then releasing the first button.

1 decade ago by hallsofvallhalla

agreed on the controls, thanks for all the replies. Working on multi-player next, maybe using node.js to make it happen.

1 decade ago by stahlmanDesign

Doesn't work in Safari. After pressing start, nothing happens.

1 decade ago by fugufish

nice! waiting for the monsters/zombies

1 decade ago by hallsofvallhalla

hmm wonder why it would not work on safari? Does Impact normally have issues with Safari?

1 decade ago by monkeyArms

Quote from hallsofvallhalla
hmm wonder why it would not work on safari? Does Impact normally have issues with Safari?


Impact by itself doesn't, no.

I tried it in safari and got the same thing. Safari's console gives the following error which repeats on every frame draw:

INDEX_SIZE_ERR: DOM Exception 1: Index or size was negative, or greater than the allowed value.

The error points to a line that would be between lines 156 and 169 in the unbaked impact/image.js file.

You'll have better luck debugging the unbaked source code with Safari's error console.

1 decade ago by hallsofvallhalla

thanks will check it out...

what do you mean waiting for the zombies? they are in game, you have to search them out or wait till they get hungry enough to come for you.

I am currently working on multiplayer, have the client/server setup and currently can see other players in the game along with movement and rotation.

1 decade ago by Jackolantern

Hey Halls! Again, very nice! Some really impressive stuff going on here already!

1 decade ago by hallsofvallhalla

thanks!

here is a quick video of multiplayer working. I am not using a plugin, all custom using socket.io and node.

http://www.youtube.com/watch?v=pj4uXXMhU6M

1 decade ago by stahlmanDesign

Here is a similar problem in another game, and the code was fixed. Might be the same problem in your game:

http://impactjs.com/forums/code/conways-game-of-life

1 decade ago by hallsofvallhalla

added zombies and build menu to multiplayer

http://www.youtube.com/watch?v=1kajyg62UG8&feature=youtu.be
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