1 decade ago by BlackDolphinMedia
hy there we got serveral levels for some dungens where we need a collision layer switch to example
collisionlayer 1 for the lower part of the dungen and collisionlayer 2 for the top part of the dungen
example : http://pnpwebsms.com/col-problem.png
blue is top green is bottom
issue : bridge currently got a collision on the edge .. it cant jump down ! but .. with just 1 collision layer you cant walk under the bridge ..
if we could switch the current layer with to example an entitie as trigger .. on the lather .. that would be great ..
open for any ideas !
thanks
collisionlayer 1 for the lower part of the dungen and collisionlayer 2 for the top part of the dungen
example : http://pnpwebsms.com/col-problem.png
blue is top green is bottom
issue : bridge currently got a collision on the edge .. it cant jump down ! but .. with just 1 collision layer you cant walk under the bridge ..
if we could switch the current layer with to example an entitie as trigger .. on the lather .. that would be great ..
open for any ideas !
thanks