Impact

This forum is read only and just serves as an archive. If you have any questions, please post them on github.com/phoboslab/impact

1 decade ago by bwana

so, can i use this to make a game that is 2 player over bluetooth?

1 decade ago by Hareesun

No. IMPACT does not have any bluetooth. I'm not saying it's totally impossible, just that it doesn't exist. Thing is, IMPACT isn't a snap-on for the regular iOS programming language, it's a HTML5 game-framework. Currently HTML5 has no blueteeth.

Sorry!

1 decade ago by fugufish

hmm, who plays bluetooth games these days when everyone's on a data plan?

1 decade ago by MobileMark

EA games made a really cool iPad app that you can play multi player over bluetooth.
http://www.ea.com/games/nba-jam-iphone
(as a gamer not interesting, as a developer pretty cool)

He may be referring to something like that?

1 decade ago by bwana

yea-exactly. Plus, to play wifi games you need a network with a router- i dont think ad hoc networks can be made by iOS devices.

But speaking of wifi-will impact do that? or is there an example that my lazy fingers should have found by now?

1 decade ago by MikeL

The closest thing to any sort of multi-player with Impact so far is ape's example: Impsock. This relies on NodeJS. Work would need to be done to turn his example into a full functioning multi-player game. To my knowledge, no one has done this as of yet. I'd like to in the future.

Anyone out there working on multi-player Impact games right now?

1 decade ago by Hareesun

I'm working on adding multiplayer to my games, but not via bluetooth or wifi. If you do some research you can actually hook up wiimote's to Mac's and PC's and use them to control games. This is what I've been doing with some friends. Works really well.

But no, IMPACT will not have multiplayer over Wifi or Bluetooth because it's not that. It can't interface with hardware on that level. It's HTML5. The closest you'll get to Multiplayer over wifi is Impsock as mentioned before.

You could of course have Impsock running and connect via a couple of iOS devices, but that's the closest you'll get. :)
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