Impact

272 Posts, registered 1 decade ago

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1 decade ago in Entity not displayed on Weltmeister :'(:

Have you assigned an image, checked that the image is loading, or checked your …

1 decade ago in Half size collision tiles.:

As soon as you start breaking into the 1000x1000 collision tiles you may start …

1 decade ago in Scene Editor other than weltmeister?:

Not yet, but building something like that's not a bad idea.

1 decade ago in Is this an official Chinese version or pirate?:

It's very much fake. Dominic's aware.

1 decade ago in Half size collision tiles.:

When I've seen that I need half sized collision tiles I've simple set the tile-…

1 decade ago in Is there an easy way to save characters for MMORPG:

And that's where AJAX comes in. :)

1 decade ago in BackgroundMap Name:

Wow, completely missed that. :P

1 decade ago in BackgroundMap Name:

Hey, I've just noticed a small little mini-feature missing from Impact. There…

1 decade ago in Isometric tile trick I'm working on:

This shouldn't really be in the Code section as you've not posted any code. The…

1 decade ago in License question:

I would assume so yes, as you'd essentially be handing over a product for free …

1 decade ago in Background image:

You should check the Drop source fom your download page. That game has a static…

1 decade ago in How do people make scenes in their games?:

Typically these are described as cutscenes. There are loads of different ways t…

1 decade ago in flying mob:

You should check out the mover entity in the biolab entities pack. :) Also, …

1 decade ago in [wip] my 1st game with Impact (no name yet):

@gamemaker - It's not about your code being secret as such, it's about how easy…

1 decade ago in Pokemon Role Playing Chat - Work in progress:

Holy christ. I'm impressed. Edit - Minor bug, talking to people lots and lots …

1 decade ago in Z-index function in Weltmeister?:

This is still an issue. :P zIndex is pointless in WM.

1 decade ago in Beat em up?:

Also worth noting is that the Code section of the forum is for people to share …

1 decade ago in [wip] my 1st game with Impact (no name yet):

Hate to be the guy to tell you this, but you should really Bake your game befor…

1 decade ago in Monetisation:

You'd have been better off making the subject of this post "in-app purchas…

1 decade ago in Lighting/ Shadow Casting Class:

It's crazy how something with standards and an obvious 'this is how it should b…

1 decade ago in Adding a Preview Option to the Forum Request:

+1 Hopefully such a feature will stop people pasting bundles of code without wr…

1 decade ago in @Jerczu:

Just so we're all aware, there is a PM service on these forums. You can reach i…

1 decade ago in Having only part of the player considered for collisions:

Yeah. Basically just set the player to be 16x16 and have an offset of -16 I thi…

1 decade ago in support for not horizontal planes:

Yes. Impact supports slopes. Try searching the forum or reading the feature …

1 decade ago in Loading screen:

Honestly I can't see why loading a base64 image would be a good or a bad idea. …

1 decade ago in So what is this fourm for again?:

I know what you mean, Joncom. I kinda feel that the Help section should be m…

1 decade ago in Ludum Dare 23 anyone?:

I'm trying too. I'm a day and half behind. But I can stil make the jam :D

1 decade ago in Lighting/ Shadow Casting Class:

Any word on an update to this to work in Chrome? :)

1 decade ago in Delete parts of map on the fly:

You should checkout the Drop source code on your download page. It does exactly…

1 decade ago in My character is not moving.:

Just checking, in your main.js file, does your init function look like this... …