Impact

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8 years ago by Lunarovich

Hello! I'm trying to animate tiles with a following code:

var starsAnim = new ig.AnimationSheet('media/stars_far.png', 16, 16);
this.backgroundAnims['media/stars_far.png'] = {
    2: new ig.Animation(starsAnim, 0.3, [6, 7, 8, 7])
};

this.loadLevel(LevelLevel1);

Tile 2 simply does not animate. Please help :)

8 years ago by Joncom

The tile count starts at 1, not 0, because 0 means no tile.

So if you weren't aware of that, then perhaps tile "2", should really be tile "3"?

8 years ago by Lunarovich

Thank you for your response. I've tried it and it does not work.

Btw, docs apparently state that you can animate even an empty map tile...

8 years ago by Joncom

Your code looks correct to me.

Just for kicks, here's a working example:
https://github.com/Joncom/impact-animated-background-map-example

Is your map layer "pre-rendered"? Because that would break the animation...

8 years ago by Lunarovich

Yeah, pre-rendering was the culprit :) Thanks!
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