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Yeah, pre-rendering was the culprit :) Thanks!
Thank you for your response. I've tried it and it does not work.
Btw, …
Hello! I'm trying to animate tiles with a following code:
##
var starsAni…
@drhayes: (smiles) :)
Performance-wise, maybe it would be OK to inject a modif…
@drhayes: Thanks on your, as usual, competent answer.
I was thinking, would i…
Hello! Is it possible to draw certain *entities behind background maps*?
Let…
Hello, I hope you could have solved the problem. I have anothe question in rega…
*Side note*. I've just turned on accelerated canvas in chrome, and it perf…
Hello again! I've just tested my Impact game performance with the fork of …
""_Quote from Codestar_
@Joncom https://twitter.com/phoboslab/status/…
@FelipeBudinich: In fact, Construct 2 has started implementing the GLSL support…
Here are but a few games that are on steam and are made in C2:
http://store.…
@Joncom: Web technology is aging very quickly. In order to keep the engine up t…
Very cool! Looks like a viable alternative. If I got it right, this guy ekeloko…
@drhayes, I was experimenting with the Phaser before I decided to buy Impactjs.…
Thanks for the cool link!
If something is old that means that it has not be…
@Joncom, thanks for the tip :) Here are the results:
Canvas: Software only, …
@drhayes Thank you! The problem with the Xibalba is that it is 3D. I want somet…
Let me say that I am very *fond of* Impactjs engine. I've bought it, think…
Thanks on your answers.
"Is that so you can apply some sort of effect…
Hello, I would like to change the canvas in order to draw entities on a separat…