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.pos.x/y
in Impact is a floating point number. It's not rounded or truncated for physics calculations. So what you're seeing is an entity that's never perfectly aligned to fit between those two blocks.32
and 48
. Now, if the entity's y position is exactly 32
, it will fit in between those blocks. This only work in theory, because the entity's position might be 32.0003235
or something similar, but not quite exactly 32
.{x:1, y:1}
to center the image on it.