1 decade ago by RubberSideDown
There are probably a million threads like this, but I'm gonna do it anyway! Here's the short version of my question: is Impact easy enough for an 11yr old to understand to create a very basic "first game?"
A little background... my girlfriend's youngest son is 11 & is (of course) enamored by video games. Anything & everything that can be played on his iPhone (yea, don't get me started), our iPad, xBox, or PC.
He's constantly daydreaming and sketching out games... not a week goes by without him asking me if we can make his "new game" (new, because he just came up with yet another one). Most of his games seem very Action-RPG-ish, and he'd be content with top-down or scroll without a doubt.
About me: I've been in various forms of IT for 12 years. Most of my experience is in the data layer: architecture / modeling, integrations, ETL, SQL, etc. A recent career shift has me dealing with a lot more front-end work, including HTML, CSS, PHP & JavaScript. Long story short: I'm learning & picking it up quickly - I can read & adjust code far better than writing from scratch, though.
From what I've seen in a day of reviewing, it seems like this is one of the best frameworks for someone who is learning, but how steep is the learning curve, really? Is the Weltmeister robust enough for a top-down RPG (I've found a lot of side-scroll demos, but not much in the way of top-down). I saw the Pong demo & a great link for top-down controls, which is encouraging, but I still feel the need to ask.
All in all, it seems like $99 is a very reasonable fee for what you get with Impact, but are the tools enough to get me & a kid started?
A little background... my girlfriend's youngest son is 11 & is (of course) enamored by video games. Anything & everything that can be played on his iPhone (yea, don't get me started), our iPad, xBox, or PC.
He's constantly daydreaming and sketching out games... not a week goes by without him asking me if we can make his "new game" (new, because he just came up with yet another one). Most of his games seem very Action-RPG-ish, and he'd be content with top-down or scroll without a doubt.
About me: I've been in various forms of IT for 12 years. Most of my experience is in the data layer: architecture / modeling, integrations, ETL, SQL, etc. A recent career shift has me dealing with a lot more front-end work, including HTML, CSS, PHP & JavaScript. Long story short: I'm learning & picking it up quickly - I can read & adjust code far better than writing from scratch, though.
From what I've seen in a day of reviewing, it seems like this is one of the best frameworks for someone who is learning, but how steep is the learning curve, really? Is the Weltmeister robust enough for a top-down RPG (I've found a lot of side-scroll demos, but not much in the way of top-down). I saw the Pong demo & a great link for top-down controls, which is encouraging, but I still feel the need to ask.
All in all, it seems like $99 is a very reasonable fee for what you get with Impact, but are the tools enough to get me & a kid started?