This might be a really silly question but does ejecta support iPhone6 resolution?
Or what I mean is, maybe, does ejecta support @3x texture resolutions ?
9 years ago
by Joncom
Hmm. I'm not sure. But does it matter?
I mean, don't you just render the game at "1x" and use CSS to scale up?
You shouldn't need scaled-up duplicate resources...
Uh, I didn't understand.
Anyway looking back, the question is not clear anyway.
I'll try to make some screen shots to better ask the question.
@dungeonmaster
I have no background in iOS, but would
this plugin I made work?
-Andrew
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