1 decade ago by Joncom
The same game appears twice the scale when run in Ejecta as it does in mobile Safari. How can I make scale consistent between the two? Shouldn't the game look nearly the same in Ejecta as it does in Safari?
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if( window.ejecta ){ ig.main( '#canvas', TouchStart, 60, ig.ua.viewport.width, 320, 1 , PanixLoader); }else{ ig.main( '#canvas', TouchStart, 60, 568, 320, 1 , PanixLoader); } });