1 decade ago
by Manuel
Hi, i'm makingf a game and I really want to know how to assig gravity only to one entity not global in the main class, this is because my buttons also are entites and if i put global gravity everithing is going down, i just want the gravity for the main player.
Thanks
1 decade ago
by Montana
.gravityFactor
How much this entity is affected by the gravity set in the game class. A .gravityFactor of 0 will make the entity float, no matter what the game's gravity is set to. The default is 1.
1 decade ago
by dominic
You can also overwrite the Button&
039;s #update()
method, so that it does nothing instead of moving according to the physics:
update: function(){},
1 decade ago
by Manuel
Can you give me an example to how to do that Please?
Thanks
1 decade ago
by Manuel
@Montana your right, thanks a lote, it works
Page 1 of 1
« first
« previous
next ›
last »