1 decade ago by Fooshi
I have used the button plugin, the i have created an extended entity in my main init function() like this :
but it display me juste one character when the draw function of the entity button is called :
this.text.length send me juste 1 character.
What can be the problem ?
thank you
final = ig.game.spawnEntity(button,0,150, {
text : ["Tu a gagné"],
textLength : 7,
textPos : {x:145, y:50},
anim : false,
size : {x:320, y:168},
animSheet : new ig.AnimationSheet('media/final.png', 320, 168)
});
final.state = 'hidden';
but it display me juste one character when the draw function of the entity button is called :
draw: function() {
if (this.state !== 'hidden')
{
this.parent();
for (var i=0; i<this.text.length; i++)
{
ig.game.font.draw(
this.text[i],
this.pos.x + this.textPos.x - ig.game.screen.x + (i*10),
this.pos.y + ((ig.game.font.height + 2) * i) + this.textPos.y - ig.game.screen.y,
this.textAlign
);
}
}
},
this.text.length send me juste 1 character.
What can be the problem ?
thank you
