1 decade ago by kurisukun
Hi, I've got multiplayer working with a combination of node-impact, socket.io, and impactjs on my browser on my mac. However, I want to see if I can get an iPhone playing the game and still being able to talk to my node server with socket.io. I read that CocoonJS supports websockets unlike Ejecta, so I tried to wrap my game inside of Cocoon, but no love thus far.
Has anyone gotten the above combination working? Is there some other conceivable way to get a multiplayer game working across desktop browsers and iphone/android? Thank you
Has anyone gotten the above combination working? Is there some other conceivable way to get a multiplayer game working across desktop browsers and iphone/android? Thank you