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10 years ago by kurisukun

Hi, I've got multiplayer working with a combination of node-impact,, and impactjs on my browser on my mac. However, I want to see if I can get an iPhone playing the game and still being able to talk to my node server with I read that CocoonJS supports websockets unlike Ejecta, so I tried to wrap my game inside of Cocoon, but no love thus far.

Has anyone gotten the above combination working? Is there some other conceivable way to get a multiplayer game working across desktop browsers and iphone/android? Thank you

9 years ago by born2bagamer

I am wondering the same thing. Anyone had any luck with this?

9 years ago by jazun33

I'd like to know as well.

9 years ago by dominic

The current Ejecta version supports WebSockets:
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