Impact

18 Posts, registered 1 decade ago

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Recent Posts

1 decade ago in Impact++ library [75+ additions]:

@collinhover hi again. I'm having some problems with creative ig.EntityNa…

1 decade ago in Impact++ library [75+ additions]:

@collinhover I agree that it's a strange way of doing things. I resorted …

1 decade ago in Impact++ library [75+ additions]:

@collinhover sorry, maybe I spoke too soon. I am testing the game without addi…

1 decade ago in Impact++ library [75+ additions]:

@collinhover I've been testing this and all is good! Thank you so much fo…

1 decade ago in Impact++ library [75+ additions]:

Thank you! I just posted a new issue on your github. I hope it's ok :) …

1 decade ago in Impact++ library [75+ additions]:

Thanks, that worked beautifully. :) I am nearly finished with one level, but…

1 decade ago in Impact++ library [75+ additions]:

Hi, I have a question on doors. I'm still trying to wrap my mind around d…

1 decade ago in Impact++ library [75+ additions]:

@collin Thank you very much! I will give the r5 branch a try first and see how…

1 decade ago in Impact++ library [75+ additions]:

Hi, I have a question about scaling. I am trying to make the canvas a fixed si…

1 decade ago in How to set EntityPlayer movement speed?:

I think I figured it out. I can tweak the speed with this: ## this.maxVelG…

1 decade ago in How to set EntityPlayer movement speed?:

Hi, I'm not sure if this is specific to Impact++ which I am using on top o…

1 decade ago in Check method only called once:

Thank you, I actually found that in my NPC code, I had to also define the chec…

1 decade ago in Check method only called once:

I have two entities (EntityPlayer) and another "normal" entity that I…

1 decade ago in How to spawn the EntityPlayer when a new level is loaded?:

Oops, sorry, I didnt format the code :( But basically after putting in some …

1 decade ago in How to spawn the EntityPlayer when a new level is loaded?:

Hi, in my main.js, I have overridden loadLevel as such: loadLevel: function(…

1 decade ago in How to spawn the EntityPlayer when a new level is loaded?:

I am not using Weistmeister to place my EntityPlayer on the map. Instead, I am…

1 decade ago in Node.js + Socket.io + CocoonJS + Impact:

Hi, I've got multiplayer working with a combination of node-impact, socket…

1 decade ago in Would it be possible to use Meteor.js alongside ImpactJS?:

Hello, very new to HTML5 coding here. I currently have a very simple test app …