8 years ago by Donzo
Hello.
I am making a game with like 10-15 mb in music files.
Some of the files won't be played till much later and
preloading them is causing the game to load slowly.
What is the best way to load music files at runtime
so that they are available when the player reaches later levels?
Any help would be appreciated.
I am making a game with like 10-15 mb in music files.
Some of the files won't be played till much later and
preloading them is causing the game to load slowly.
What is the best way to load music files at runtime
so that they are available when the player reaches later levels?
Any help would be appreciated.