10 years ago by dungeonmaster
In my game I have 4 background layers, i.e. floor, doodad, walls, roofs. This is because of the structure of the tilemap I'm using.
For example a house is composed of 3 different layers and if I want to copy-paste a house, I need to do it 3 times with shift-select.
Is there a better way to do it like shift-selcting all visible layers etc.. ?
For example a house is composed of 3 different layers and if I want to copy-paste a house, I need to do it 3 times with shift-select.
Is there a better way to do it like shift-selcting all visible layers etc.. ?