1 decade ago by Ken
This may sound like a stupid question but it's one that I have been trying to understand. Why should I scale the game instead of just setting Scale=1?
Say I have a game set at Scale=1 where the game size is 400x200 and each tile is 10px wide. Then if I create a second version set at Scale=2 and then set the game size to be 200x100 with a tile size of 5px, I would end up with the same sized game in the end with the same number of tiles. So how is that really saving anything or make it more efficient?
I am sure I am missing something totally simple, or maybe efficiency is not the goal of scaling. But for whatever reason it just wont click for me.
Thanks.
Say I have a game set at Scale=1 where the game size is 400x200 and each tile is 10px wide. Then if I create a second version set at Scale=2 and then set the game size to be 200x100 with a tile size of 5px, I would end up with the same sized game in the end with the same number of tiles. So how is that really saving anything or make it more efficient?
I am sure I am missing something totally simple, or maybe efficiency is not the goal of scaling. But for whatever reason it just wont click for me.
Thanks.