Impact

17 Posts, registered 8 years ago

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Recent Posts

8 years ago in How to enable box2d in the jump and run template?:

Thanks Arantor.

8 years ago in How to enable box2d in the jump and run template?:

hmm.. okay. I suspect in my humble opinion, this direction is over my noob h…

8 years ago in How to enable box2d in the jump and run template?:

@Arantor, Thanks for the reply. I'm sorry, I see now that I did not clarify en…

8 years ago in How to enable box2d in the jump and run template?:

Hey guys, Just wanted to use the box2d physics that is baked into the jetpack …

8 years ago in Box2D Plugin:

Thanks @quidmonkey, I forgot to add the init function at the end. Now I see my…

8 years ago in Enity Weltmeister X & Y size:

@Elliott, I'm no coding pro but aren't the 'x and y' variables simply for you …

8 years ago in Box2D Plugin:

Hi @Dominic, @Arantor, @Quidmonkey I finally got what I believe are my balls…

8 years ago in Box2D Plugin:

Hi quidmonkey, dbox2d was a default folder in impactjs. I should mention that I…

8 years ago in Box2D Plugin:

@Arantor, Yes, I've basically kept what was in crate.js, as in... animSheet…

8 years ago in Box2D Plugin:

""_Quote from Arantor_ The problem with 'stupid simple' systems is t…

8 years ago in Box2D Plugin:

wondering if anyone else got Dominic's ball example above working? Seems simpl…

8 years ago in Why Scale?:

@Ken, I was wondering the same thing, but I'll take a stab at it. I think t…

8 years ago in Water entity:

Thanks Jerczu. PM99

8 years ago in Box2D Plugin:

""_Quote from _ Hey guys, can anyone give a brief description on ho…

8 years ago in Box2D Plugin:

i wish i could code like you guys.... but wondering if there are some 'draw'…

8 years ago in Collision tile symbols S SL W H:

Yes Hareesun is correct. It's a little obscure but it is in a great tutorial p…

8 years ago in Water entity:

Hi Jerczu, I just tried your waterzone entity and got it to 'fill up' my level…