Impact

This forum is read only and just serves as an archive. If you have any questions, please post them on github.com/phoboslab/impact

1 decade ago by DAG

Hi,
It would be awesome if ejecta had Bluetooth-Feature.
Works with build-in bluetooth of iOS devices.
Not peer to peer to another phone. But connect to another bluetooth device like speakers or self-created-hardware.
Just connect and send / receive data.

What you think, dominic?

1 decade ago by Joncom

And why not other iPhones?

1 decade ago by DAG

Other iPhone too. But for my case its more important to connect to a homemade hardware. :)
I found a Bluetooth Javascript Plugin for PhoneGap etc. But it looks as you need a 3rd party bluetooth device. I want to use the build-in iPhone Bluetooth Device.
With the iPhone 5s you can connect to a 3rd party Bluetooth soundsystem to play the music. ... Iam sure its possible to use the build-in BT device from the iPhone.
with ejecta (xcode). But Iam a noob with xcode obj-c. Just need a native interface (API) to the bluetooth using javascript and contruct 2 (for example).

1 decade ago by stillen

Don't you connect your BT device to the phone, not the app? I have bluetooth speakers, my car, and computer at work all connected. If I play music in Pandora, turn on the GPS or watch a movie on YouTube, the sound comes out of the connected device with never touching the app.

1 decade ago by Joncom

Yes stillen, but you still need a way for your game/app to communicate with whatever device is connected.

1 decade ago by stillen

Interesting.

That could be a cool project to try to find out how to make work. Is there any scope to what you would do with the BT connection?

1 decade ago by Joncom

If you could manage Bluetooth from Ejecta, perhaps it would be possible to do something like tether a PS3 controller to your iOS device? And use the controller to play the Impact game?
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