Impact

This forum is read only and just serves as an archive. If you have any questions, please post them on github.com/phoboslab/impact

1 decade ago by techmale

If you have been reading the posts on this forum, you will know I have been having some trouble this weekend...

It continued today, when after upgrading to Chrome 11 beta, to get a decent fps speed, I discovered that the entity chooser menu had disappeared from weltmeister. And this error appeared in every test project I have on my server from the last few weeks, ie: it is reproducable.

After quiet a bit of digging, I worked out that while the menu was still working, it was just hidden behind editing screen.

A simple solution was to add the following line to the weltmeister.css file (line 297):
z-index:999;

so the css for #entityMenu is now :
#entityMenu {
background-color: rgba(0,0,0,0.9);
display: none;
position: absolute;
min-width: 100px;
max-height:300px;
overflow-y: scroll;
-webkit-box-shadow:0px 0px 10px rgba(0,0,0,1);
/* added to fix visability problem */
z-index:999;
}

I am sure domanic or someone will have a better solution to this, but this one works for now.

1 decade ago by Hareesun

That is a weird one. May have been my fault. I tested the Weltmeister in all the current generation of browsers, but didn't think to try the betas.

I just figured if your designing a game that's going to be used in a browser, design it in the browser people will be playing it on. :)

1 decade ago by dominic

Mh, the menu shows up without a problem in Chrome 12 - for me at least.

I'll add the fix to the next version, just to be sure. Thanks! And sorry for the trouble.
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