1 decade ago by inkajoo
We are having what basically amounts to a frozen game at the first screen where there are a handful of different entities plus some text that uses the largest font in the game (around 80pt plus 16px margin on each character to account for overlap)
What it looks like is that the instant that screen appears, some entities are missing, and the screen stops responding - but interaction with the game still works, you can hear sound effects and such. This only started occurring after we implemented the final fonts, before, every textfield entity used a single small placeholder font.
So my first hunch/question is: if the framerate drops enough, can a game appear to freeze like that?
Any other ideas or thoughts are welcome.
We are having another issue with the graphics in the game being completely corrupted on someone's machine and that machine only. Like really bizarre glitches - dialog box graphics replaced by what looks like an entire screengrab, the background's entire tileset appearing in a random place on the screen scaled down, garbled text...
Can these kinds of errors be simply ascribed to "machine not powerful enough", "bad canvas support", and the like? I.E. can't really do anything about it?
Thanks for your help in advance.
What it looks like is that the instant that screen appears, some entities are missing, and the screen stops responding - but interaction with the game still works, you can hear sound effects and such. This only started occurring after we implemented the final fonts, before, every textfield entity used a single small placeholder font.
So my first hunch/question is: if the framerate drops enough, can a game appear to freeze like that?
Any other ideas or thoughts are welcome.
We are having another issue with the graphics in the game being completely corrupted on someone's machine and that machine only. Like really bizarre glitches - dialog box graphics replaced by what looks like an entire screengrab, the background's entire tileset appearing in a random place on the screen scaled down, garbled text...
Can these kinds of errors be simply ascribed to "machine not powerful enough", "bad canvas support", and the like? I.E. can't really do anything about it?
Thanks for your help in advance.