1 decade ago by Arantor
I'm looking at using Impact for iOS games (and frankly, I'm not in the slightest interested in supporting Android, don't have any such devices, nor the time to test them)
And that means I'm going to want to integrate with Game Center or maybe OpenFeint.
I actually know nothing about either at this point in time, so I have no idea what's required in order to use either service. Having done a few searches, though, it seems that a native binding will be in order.
If that's true, how would I (as an Obj-C newbie) go about calling the relative bindings from Impact?
I have no preference for iOSImpact vs AppMobi, so if it's significantly easier in one than the other (gut instinct tells me it might be easier in iOS Impact, since it's not like it relies on directly using xmlHttpRequest or similar that a browser would need), please advise, thanks :)
And that means I'm going to want to integrate with Game Center or maybe OpenFeint.
I actually know nothing about either at this point in time, so I have no idea what's required in order to use either service. Having done a few searches, though, it seems that a native binding will be in order.
If that's true, how would I (as an Obj-C newbie) go about calling the relative bindings from Impact?
I have no preference for iOSImpact vs AppMobi, so if it's significantly easier in one than the other (gut instinct tells me it might be easier in iOS Impact, since it's not like it relies on directly using xmlHttpRequest or similar that a browser would need), please advise, thanks :)