1 decade ago by delly
Hi guys,
- I just realized that
- This happens when i manually setting my collision map using
to repro this behaviour, i put a small project here :
http://www.mediafire.com/?agfgnhn31bknros
- Z/X to change between level A & B
- C to set a square collision right in the middle of the room.
I expect that when you loadLevel, it will reset everything including the collisionMap ?
any thought about this ?
Thanks in advance.
- I just realized that
loadLevel
is not resetting collisionMap to the original saved version (from weltmeister).- This happens when i manually setting my collision map using
collisionMap.setTile
to repro this behaviour, i put a small project here :
http://www.mediafire.com/?agfgnhn31bknros
- Z/X to change between level A & B
- C to set a square collision right in the middle of the room.
I expect that when you loadLevel, it will reset everything including the collisionMap ?
any thought about this ?
Thanks in advance.