Impact

This forum is read only and just serves as an archive. If you have any questions, please post them on github.com/phoboslab/impact

1 decade ago by Hareesun

Just making it known that the latest Safari 5.1 that was in the GM doesn’t seem to work too great with the Weltmeister.

I can’t right click for the entity list or drag the pane around. I’ve determine it to be Safari because it all seems to work fine in Chrome.

To make it worse, the developer console doesn’t show whats messing up.

EDIT: Found a kinda stupid solution. Append a massive z-index to #entityMenu in weltmeister.css (around line 289)

1 decade ago by stahlmanDesign

It seems that Safari 5.1 in Lion does break Weltmeister's Entity list. Everything else seems to work -- and it's really fast by the way -- but when you press space to get the list on the entity layer, it does not show up.

1 decade ago by stahlmanDesign

Can anyone confirm this link does not load in OS X Lion with Safari 5.1

It does not finish loading for me and I have no idea how to fix it. I think it's a problem with Safari 5.1 in Lion (not Safari 5.1 in Snow Leopard)

http://www.stahlmandesign.com/JDM/calendrierlnh/indexBaked.html

It works in other browsers. There is nothing fancy going on except the loading of an XML file which appears to load correctly according to my ig.log statement.

1 decade ago by stahlmanDesign

I discovered that in Safari 5.1 running Lion, my game gets stuck on line 54 of Impact.js. I put a log statement there and it just goes on forever, never finishing the load.
Function.prototype.bind = function(bind) {
	var self = this;
	return function(){
         console.log("stuck here");
		var args = Array.prototype.slice.call(arguments);
		return self.apply(bind || null, args);
	};
};


Other browsers do not get stuck.

1 decade ago by dominic

stahlmanDesign: Safari loads .mp3 files, not .ogg. Make sure those mp3 files are really there.

Impact sadly can&039;t report errors when loading Audio files, as some browsers will call #onerror randomly, even if the file loaded correctly. Maybe this has changed in the last few months... I should check that again.

1 decade ago by stahlmanDesign

My game has no audio at all. I am sure, but I will double check again.

1 decade ago by stahlmanDesign

I take it back, I was trying to load two audio files that weren't in the media folder, and I think that fixes the problem!! Thank you!!
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