1 decade ago by mkreitler
Here's a question for the hardcore programmers out there...
Is it theoretically possible to serve *.js files to a native iOSimpact client, which it could interpret on the fly to run a game?
What I'm looking for is a way to build a "game browser" that runs the iOSimpact engine but could dynamically load impact games from the web.
I understand that most impact games get modified to the point they wouldn't work with iOSimpact in its current state, but I don't care about that right now. The big question is: could this work at all?
Is it theoretically possible to serve *.js files to a native iOSimpact client, which it could interpret on the fly to run a game?
What I'm looking for is a way to build a "game browser" that runs the iOSimpact engine but could dynamically load impact games from the web.
I understand that most impact games get modified to the point they wouldn't work with iOSimpact in its current state, but I don't care about that right now. The big question is: could this work at all?