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You could store as a cookie.
called like this
##
username = this.getCookie(&qu…
I did some testing and found out anything preloaded (before init() does load a …
Seems like a simple if statement would suffice. You have a player entity and a…
I think it would be cool to draw a bubble around a player's chat. Wordwra…
That's what I thought scale did but I wasn't sure. Scale is helpful …
I use Zindex to sort were are just talking about a flashed bad frame happens ev…
I have a hud comprised of two layers a bottom layer with zIndex:796 and a top l…
Would it be faster to load entity animation sheets in the preloader as a varria…
I'd
##
switch (this.currentLevel){
case 'level 1':
var spaw…
So I was giving my users a command line or chat input functionality by binding …
I think this plugin is a bit heavy on resources would drawing the hitmask with …
So I'm using some art for character profile pictures that shows the charac…
@fulvio the varaible names are based on A* algorithm common terminology
http…
For what its worth the best method I've come up with is pos.x=pos.x*-1 and…
I do that for some things but at times their position is relevant to my coding.…
I can't just give it an invisible animation frame because mouse-over actio…
Those examples look more like proximity based line of sights...
I was thinking …
I was wondering if there is a way to specify zIndex of .drawTile or do I need t…
One way I thought of doing it was shooting 1 px collision traces and creating a…
I did that. Only thing I can think of is I might have edited the wrong file.
…
I am still working on the algorithm for exactly what tiles you can see when a g…
How can I make the collision layer partially opaque in weltmeister? I'd l…
i want to black out tiles that are obstructed by walls or doors. I use a colli…
@der_r yeah I finally was able to do it with getTile() there wasn't any ex…
I've tried some things but its not working.
My game is like a board ga…
So I got all my sound files from the same source and as far as I can tell there…
@all
No I figured it out.
Push was pushing the object reference not the obj…
I was trying to make a narration script so the player can see "The orc hit…
I feel more confused than when I started.
If I could simplify my question it m…
This isn't within impact Its on my server so I can't just declare it …