Impact

13 Posts, registered 1 decade ago

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Recent Posts

1 decade ago in How to avoid double-tap zooming on mobile device?:

Hi, I am having exactly the same problem on Nexus 7 (Android 4.1) and Chrome. …

1 decade ago in Fanatik - 8bit shooter using Box2D:

[http://www.add-dimension.co.uk/fanatik/ *DEMO*] - fixed IE9 bug, thanks to c…

1 decade ago in Three.js and impactjs demo:

[http://syntensity.com/static/box2d.html Something] defintely less impressive b…

1 decade ago in Multiplayer old-school shooter using websockets/flash TCP:

I gave up on multiplayer idea. Singleplayer version [http://impactjs.com/forums…

1 decade ago in Fanatik - 8bit shooter using Box2D:

Hi Guys, I've been working for a while now on my little expansion of Impact+Bo…

1 decade ago in Updated box2d plugin to version 2.1a:

Hi, I have fixed a debug drawer, you just need to override two small methods …

1 decade ago in Multiplayer old-school shooter using websockets/flash TCP:

Server is up and running, which browser are you using? Do you have websockets e…

1 decade ago in Multiplayer old-school shooter using websockets/flash TCP:

Hi, I am working on a small old-school multiplayer shooter using Box2D based o…

1 decade ago in Updated box2d plugin to version 2.1a:

Yep, simple replace/find solved the issue! Thanks Arantor! Another solution is…

1 decade ago in Updated box2d plugin to version 2.1a:

Hi, I am getting this error in after I bake my game (using Impact 1.19): …

1 decade ago in Updated box2d plugin to version 2.1a:

I have found a bug in Box2D.js in world.RayCast(). You need to change initializ…

1 decade ago in Box2D Plugin:

Hi, how can I use ig.world.Raycast(callback, pointA, pointB) function? I've g…

1 decade ago in Updated box2d plugin to version 2.1a:

Hi, how can I use ig.world.Raycast(callback, pointA, pointB) function? I've g…