Impact

66 Posts, registered 7 years ago

Contact

Send an email to rootbeerking

Recent Posts

7 years ago in Impact 1.19:

""_Quote from Arantor_ It's in the lib/weltmeister/ folder, so that …

7 years ago in Impact 1.19:

Just downloaded the new version, but I can't seem to find the new collision til…

7 years ago in Firefox/Chrome problems using impact sound engine in a game:

Yeah I too am having trouble with sounds/music playing in firefox. They play ju…

7 years ago in How do you Mute Music?:

@dominic Ah, so pause was supposed to go before disabling. Thank you very much.

7 years ago in How do you Mute Music?:

I can't seem to find an answer to this. I've successfully muted sounds using ##…

7 years ago in Game Plugins:

Wow, nicely done, Graphikos! Looks great!

7 years ago in Game Plugins:

Something like a wiki for Impact would be nice, you could have a list of all th…

7 years ago in typewriter effect?:

@xdissent I tried this for my game over screen however it didn't work. I put …

7 years ago in Komodo is killing me.......:

Hmm I'm not that great at coding, but from quickly looking at it I can at least…

7 years ago in Keeping player within screen in an autoscrolling map?:

""_Quote from dominic_ That very much depends on your game. Do you wa…

7 years ago in Keeping player within screen in an autoscrolling map?:

@dominic How would one use the camera class from Biolab and also restrict the p…

7 years ago in Keeping player within screen in an autoscrolling map?:

@Bobdabuilda I too would like to know how to do this. @Ransome Putting collisi…

7 years ago in what programs can i use to make sprites/tiles for a game?:

I would highly recommend GraphicsGale, it's perfect for making pixel art for ga…

7 years ago in Where can I put Global Variables?:

Thank you very much Dominic, that's all very helpful information. As always, I …

7 years ago in Where can I put Global Variables?:

Hello, this is probably gonna be a quick and easy question: I'm wondering where…

7 years ago in Suggestion: Multiple Entity Layers:

@paularmstrong I don't know, I think it'd be quite handy to have. I can think o…

7 years ago in Suggestion: Multiple Entity Layers:

Does that work? I mean I'm not talking about entities going under other entitie…

7 years ago in Suggestion: Multiple Entity Layers:

I was thinking it would be nice if there were multiple Entity layers. That way …

7 years ago in Waiting for Animation to Finish:

Haha, thanks again, I really appreciate the help. The only problem I see wi…

7 years ago in Waiting for Animation to Finish:

Thank you very much MikeL, that worked perfectly. One last question regarding t…

7 years ago in Waiting for Animation to Finish:

Basically what I'm trying to do is just a standing still shooting animation, so…

7 years ago in Waiting for Animation to Finish:

@MikeL Okay so it's sort of working as it should...But I had to get rid of &quo…

7 years ago in Waiting for Animation to Finish:

@paularmstrong Yeah, maybe I'm not using that right, but that doesn't work eith…

7 years ago in Waiting for Animation to Finish:

@MikeL I tried this: ## if ( ig.input.pressed('shoot') ) { this.currentAn…

7 years ago in Waiting for Animation to Finish:

Oh dear, that doesn't sound pretty...Hopefully someone else has an easier solut…

7 years ago in Waiting for Animation to Finish:

Hello, I looked once again for an answer in the documentation but the Animation…

7 years ago in Using the Accelerometer on Mobile (appMobi):

Good thinking linking to that! Thanks again for answering my question/providing…

7 years ago in WebGL scaling experiment:

Yikes, I tried this plugin with my testgame and everything became crazy looking…

7 years ago in Resetting Current Level:

I thought that was the issue, just didn't know I could use ig.game. to fix it. …

7 years ago in Resetting Current Level:

Hmm not sure why, but that didn't work... Here's what I've done: main.js: #…